About me
Aarya Karambelkar
I am Aarya Karambelkar, a fourth year Product Design student passionate about turning real world problems into thoughtful, user centered solutions. I blend hands on material exploration with research driven design to create functional and meaningful products. I thrive at the intersection of physical prototyping, UX thinking, and purposeful innovation.
what I can do for you
As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
Discover My Journey in Design
My journey spans graphic design, social media, and product design roles; each step adding a new layer to how I understand storytelling, communication, and real world problem solving
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
My responsibility was to design a home based therapy kit for kids with early developmental issues. My work also spanned across other projects.
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
My responsibility was to design 3D splints, foot wedges, and other rehab products, contribute to UI/UX development, and manage social media.
Product designer
MGDS
2024
Product designer
MGDS
2024
Product designer
MGDS
2024
At MGDS, my responsibility was to design different types of lamps ranging from wall lamps to ceiling lamps.
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
At Solace wellness solutions, my responsibility was to design and shoot creative content for social media. I also got the experience of retail marketing throughout the duration of my internship
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
At Urja Trust, my responsibility was to create creative content for social media, & also to design ppt slides for official meetings.
My Tech Stack
I create with intention, Fusion 360 shapes ideas, Figma defines experiences, Blender brings them to life. Notion and Adobe Suite keep the process structured, clear, and seamless.

Fusion 360
My primary tool for precise 3D modeling, CAD development, and creating functional, manufacturable prototypes.

Figma
My go-to for UI/UX design—perfect for wireframing, prototyping, and collaborating in real time.

Blender
My go-to for high-quality 3D visualization—great for realistic renders, concept forms, and polished presentations.

Adobe Creative Suite
My toolkit for visual communication—perfect for graphics, layouts, presentations, and portfolio-ready content.

Notion
My system for staying organized—ideal for planning, tracking tasks, and managing complete design workflows.









Design with Strategy and Creativity
I follow a process rooted in understanding, exploring, and validating starting with research and strategy, moving through ideation, prototyping, and real user testing. Every project ends in thoughtful execution, where craft, clarity, and functionality come together to create meaningful design.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.

02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.
02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.

03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.

Let’s Start
Something Great
Let’s Start
Something Great
Let’s Start
Something Great
About me
Aarya Karambelkar
I am Aarya Karambelkar, a fourth year Product Design student passionate about turning real world problems into thoughtful, user centered solutions. I blend hands on material exploration with research driven design to create functional and meaningful products. I thrive at the intersection of physical prototyping, UX thinking, and purposeful innovation.
what I can do for you
As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
Discover My Journey in Design
My journey spans graphic design, social media, and product design roles; each step adding a new layer to how I understand storytelling, communication, and real world problem solving
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
My responsibility was to design a home based therapy kit for kids with early developmental issues. My work also spanned across other projects.
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
My responsibility was to design 3D splints, foot wedges, and other rehab products, contribute to UI/UX development, and manage social media.
Product designer
MGDS
2024
Product designer
MGDS
2024
Product designer
MGDS
2024
At MGDS, my responsibility was to design different types of lamps ranging from wall lamps to ceiling lamps.
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
At Solace wellness solutions, my responsibility was to design and shoot creative content for social media. I also got the experience of retail marketing throughout the duration of my internship
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
At Urja Trust, my responsibility was to create creative content for social media, & also to design ppt slides for official meetings.
My Tech Stack
I create with intention, Fusion 360 shapes ideas, Figma defines experiences, Blender brings them to life. Notion and Adobe Suite keep the process structured, clear, and seamless.

Fusion 360
My primary tool for precise 3D modeling, CAD development, and creating functional, manufacturable prototypes.

Figma
My go-to for UI/UX design—perfect for wireframing, prototyping, and collaborating in real time.

Blender
My go-to for high-quality 3D visualization—great for realistic renders, concept forms, and polished presentations.

Adobe Creative Suite
My toolkit for visual communication—perfect for graphics, layouts, presentations, and portfolio-ready content.

Notion
My system for staying organized—ideal for planning, tracking tasks, and managing complete design workflows.









Design with Strategy and Creativity
I follow a process rooted in understanding, exploring, and validating starting with research and strategy, moving through ideation, prototyping, and real user testing. Every project ends in thoughtful execution, where craft, clarity, and functionality come together to create meaningful design.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.

02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.
02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.

03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.

Let’s Start
Something Great
Let’s Start
Something Great
Let’s Start
Something Great
About me
Aarya Karambelkar
I am Aarya Karambelkar, a fourth year Product Design student passionate about turning real world problems into thoughtful, user centered solutions. I blend hands on material exploration with research driven design to create functional and meaningful products. I thrive at the intersection of physical prototyping, UX thinking, and purposeful innovation.
what I can do for you
As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
1. Product Design & Development
Concept sketching and exploratory ideation
3D modelling and CAD development
Rapid prototyping (foam, wood, 3D print)
Design refinement based on testing and feedback
2. UI/UX
Wireframing and prototyping
User Interface design for web and mobile apps
Usability testing and user feedback analysis
Interaction design and micro-animations
3. Research & Strategy
User research (interviews, observations, surveys)
Market and trend analysis
Insight synthesis and problem framing
Concept validation through iterative testing
4. Physical Prototyping & Fabrication
Woodworking and basic carpentry for models
Material exploration and hands-on testing
Fabricating functional and appearance prototypes
Workshop skills: cutting, joining, finishing, assembly
Discover My Journey in Design
My journey spans graphic design, social media, and product design roles; each step adding a new layer to how I understand storytelling, communication, and real world problem solving
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
Capstone Project
M.I.C.E. Labs
2026
My responsibility was to design a home based therapy kit for kids with early developmental issues. My work also spanned across other projects.
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
Product designer
M.I.C.E. Labs
2025
My responsibility was to design 3D splints, foot wedges, and other rehab products, contribute to UI/UX development, and manage social media.
Product designer
MGDS
2024
Product designer
MGDS
2024
Product designer
MGDS
2024
At MGDS, my responsibility was to design different types of lamps ranging from wall lamps to ceiling lamps.
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
Social Media Intern
Solace Wellness Solutions
2023
At Solace wellness solutions, my responsibility was to design and shoot creative content for social media. I also got the experience of retail marketing throughout the duration of my internship
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
Graphic Designer
URJA Trust
2023
At Urja Trust, my responsibility was to create creative content for social media, & also to design ppt slides for official meetings.
My Tech Stack
I create with intention, Fusion 360 shapes ideas, Figma defines experiences, Blender brings them to life. Notion and Adobe Suite keep the process structured, clear, and seamless.

Fusion 360
My primary tool for precise 3D modeling, CAD development, and creating functional, manufacturable prototypes.

Figma
My go-to for UI/UX design—perfect for wireframing, prototyping, and collaborating in real time.

Blender
My go-to for high-quality 3D visualization—great for realistic renders, concept forms, and polished presentations.

Adobe Creative Suite
My toolkit for visual communication—perfect for graphics, layouts, presentations, and portfolio-ready content.

Notion
My system for staying organized—ideal for planning, tracking tasks, and managing complete design workflows.









Design with Strategy and Creativity
I follow a process rooted in understanding, exploring, and validating starting with research and strategy, moving through ideation, prototyping, and real user testing. Every project ends in thoughtful execution, where craft, clarity, and functionality come together to create meaningful design.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.
01.
Research & Strategy
In this phase, the goal is to understand users, contexts, and constraints deeply. Through structured research and strategic framing, a clear direction emerges that guides every design decision that follows.

02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.
02.
Concept & Ideation
This stage is about exploring possibilities. Through sketching, brainstorming, and rapid thinking, multiple concepts are generated to find the most meaningful and innovative solution.

03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
03.
Prototyping & Experimentation
Ideas take shape here through quick models, mock-ups, and hands-on making. This phase helps validate form, function, and feasibility early in the process.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
04.
Testing & Iteration
User feedback refines the design. By testing prototypes with real users, gathering insights, and iterating, the solution becomes more intuitive, usable, and effective.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.
05.
Execution
This is where precision matters. Every detail from materials to form to final usability is honed to ensure the design is not only functional but meaningful, coherent, and well crafted.
